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AI Insights · Timothy · October 2024

Top 5 Entertainment Mascot Games on Android in Belgium Q3 2024

Discover the performance trends of top entertainment mascot games on Android in Belgium for Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Entertainment Mascot Games on Android in Belgium Q3 2024

In the third quarter of 2024, the top entertainment mascot games on the Android platform in Belgium showcased varied performance metrics in terms of downloads, revenue, and weekly active users. This data, sourced from Sensor Tower, provides valuable insights into the app market dynamics.

Minion Rush: Running Game from Gameloft SE saw a notable fluctuation in both downloads and revenue. The game experienced a peak in downloads with approximately 1.8K during the week of August 19, though this number gradually decreased to around 294 by the end of September. Revenue showed a similar trend with a high point of $154 in the last week of August, followed by a decrease to $19 by the end of the quarter. Weekly active users peaked in mid-August at approximately 3.9K, before declining to around 1.7K by the end of September.

The Sonic Dash Endless Runner Game by SEGA maintained a relatively stable number of weekly active users, mostly hovering around 6.5K to 7.4K throughout the quarter. Downloads remained steady, averaging between 337 and 632 weekly. Revenue peaked at $112 in late July, with a decline to $22 by the end of September.

Sonic Forces: PvP Battle Race, also from SEGA, demonstrated a steady revenue trend, with a peak of $192 in mid-August and ending the quarter at $159. Downloads remained consistent, fluctuating between 380 and 545 throughout the period. Weekly active users showed a slight decrease from around 6K to 5.1K by the end of September.

SpongeBob Adventures: In A Jam by Tilting Point recorded its highest revenue in early July at $261, with a consistent performance around $231 to $236 towards the end of September. Downloads saw a peak of 707 in mid-August, with a slight decrease to 344 by the end of the quarter. Weekly active users remained fairly stable, ranging from 1.1K to 1.6K.

Lastly, Sonic Dash 2: Sonic Boom Run showed a downward trend in downloads, starting at 524 in early July and falling to 268 by the end of September. Revenue was minimal throughout the quarter, peaking only briefly at $39 in mid-September. Weekly active users decreased slightly, from around 2.5K to 1.9K.

These insights reflect the competitive landscape of entertainment mascot games on Android in Belgium, with detailed metrics available through Sensor Tower for those seeking further analysis.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024